Searched refs:spriteWin (Results 1 – 1 of 1) sorted by relevance
2658 WindowPtr spriteWin = GetSpriteWindow(d); in SendEvent() local2661 pWin = spriteWin; in SendEvent()2666 inputFocus = spriteWin; in SendEvent()2681 if (IsParent(inputFocus, spriteWin)) { in SendEvent()2683 pWin = spriteWin; in SendEvent()