Searched refs:spilled_ptr (Results 1 – 2 of 2) sorted by relevance
164 struct bpf_reg_state spilled_ptr; member286 ? &frame->stack[slot].spilled_ptr : NULL)
668 print_liveness(env, state->stack[i].spilled_ptr.live); in print_verifier_state()670 reg = &state->stack[i].spilled_ptr; in print_verifier_state()2014 reg = &func->stack[j].spilled_ptr; in mark_all_scalars_precise()2058 reg = &func->stack[spi].spilled_ptr; in __mark_chain_precision()2157 reg = &func->stack[i].spilled_ptr; in __mark_chain_precision()2267 state->stack[spi].spilled_ptr = *reg; in save_register_state()2268 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in save_register_state()2349 state->stack[spi].spilled_ptr.type = NOT_INIT; in check_stack_write_fixed_off()2364 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in check_stack_write_fixed_off()2457 state->stack[spi].spilled_ptr.type = NOT_INIT; in check_stack_write_var_off()[all …]