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Searched refs:source_wh (Results 1 – 2 of 2) sorted by relevance

/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_render.c391 shader->source_wh = glGetUniformLocation(prog, "source_wh"); in glamor_create_composite_shader()
1078 shader->source_pixmap, shader->source_wh, in glamor_composite_set_shader_blend()
H A Dglamor_priv.h78 GLint source_wh; member