Searched refs:shake_all (Results 1 – 1 of 1) sorted by relevance
1680 SHAKE_TYPE * shake_all = (SHAKE_TYPE *) shake_all_array; in PointStretch() local1759 if(shake_all[i].dis == 0) in PointStretch()1767 ds[0] = shake_all[0].dis; in PointStretch()1768 dc[0] = (shake_all[0].coe*100+64)/128; in PointStretch()1844 ds[i+1] = shake_all[i].dis; in PointStretch()1845 dc[i+1] = shake_all[i].coe;//;ds[i+1] * shake_all[i].coe; in PointStretch()1847 if(shake_all[0].coe >= 128 || shake_all[0].coe <= shake_all[1].coe) in PointStretch()1854 ds[0] = ds[1] + (128 - shake_all[0].coe) * in PointStretch()1855 (ds[1]-ds[2])/(shake_all[0].coe - shake_all[1].coe); in PointStretch()