Searched refs:shader_poweroff_pending (Results 1 – 2 of 2) sorted by relevance
166 ~kbdev->pm.backend.shader_poweroff_pending; in kbasep_pm_do_poweroff_cores()170 kbdev->pm.backend.shader_poweroff_pending = 0; in kbasep_pm_do_poweroff_cores()214 if (kbdev->pm.backend.shader_poweroff_pending || in kbasep_pm_do_gpu_poweroff_callback()332 kbdev->pm.backend.shader_poweroff_pending = 0; in kbase_pm_cancel_deferred_poweroff()392 if (backend->shader_poweroff_pending || in kbase_pm_update_active()394 backend->shader_poweroff_pending = 0; in kbase_pm_update_active()486 kbdev->pm.backend.shader_poweroff_pending |= in kbase_pm_update_cores_state_nolock()510 kbdev->pm.backend.shader_poweroff_pending |= in kbase_pm_update_cores_state_nolock()535 if (kbdev->pm.backend.shader_poweroff_pending || in kbase_pm_update_cores_state_nolock()537 kbdev->pm.backend.shader_poweroff_pending &= in kbase_pm_update_cores_state_nolock()[all …]
298 u64 shader_poweroff_pending; member