Searched refs:shader_needed_bitmap (Results 1 – 5 of 5) sorted by relevance
29 u64 desired = kbdev->shader_needed_bitmap | kbdev->shader_inuse_bitmap; in demand_get_core_mask()39 if (0 == kbdev->pm.active_count && !(kbdev->shader_needed_bitmap | in demand_get_core_active()
447 if (kbdev->protected_mode_transition && !kbdev->shader_needed_bitmap && in kbase_pm_update_cores_state_nolock()685 kbdev->shader_needed_bitmap |= bit; in kbase_pm_request_cores()703 NULL, 0u, (u32) kbdev->shader_needed_bitmap); in kbase_pm_request_cores()736 kbdev->shader_needed_bitmap &= ~bit; in kbase_pm_unrequest_cores()757 NULL, 0u, (u32) kbdev->shader_needed_bitmap); in kbase_pm_unrequest_cores()778 prev_shader_needed = kbdev->shader_needed_bitmap; in kbase_pm_register_inuse_cores()815 kbdev->shader_needed_bitmap &= ~bit; in kbase_pm_register_inuse_cores()836 if (prev_shader_needed != kbdev->shader_needed_bitmap) in kbase_pm_register_inuse_cores()838 NULL, 0u, (u32) kbdev->shader_needed_bitmap); in kbase_pm_register_inuse_cores()
37 if (0 == kbdev->pm.active_count && !(kbdev->shader_needed_bitmap | in coarse_demand_get_core_active()
318 kbdev->shader_needed_bitmap = 0; in kbasep_pm_init_core_use_bitmaps()
1021 u64 shader_needed_bitmap; member