Searched refs:shader_inuse_cnt (Results 1 – 2 of 2) sorted by relevance
820 kbdev->shader_inuse_cnt[bitnum]++; in kbase_pm_register_inuse_cores()863 KBASE_DEBUG_ASSERT(kbdev->shader_inuse_cnt[bitnum] > 0); in kbase_pm_release_cores()865 cnt = --kbdev->shader_inuse_cnt[bitnum]; in kbase_pm_release_cores()
1018 u32 shader_inuse_cnt[64]; member