Searched refs:shader_inuse_bitmap (Results 1 – 5 of 5) sorted by relevance
29 u64 desired = kbdev->shader_needed_bitmap | kbdev->shader_inuse_bitmap; in demand_get_core_mask()40 kbdev->shader_inuse_bitmap) && !kbdev->tiler_needed_cnt in demand_get_core_active()
448 !kbdev->shader_inuse_bitmap && !kbdev->tiler_needed_cnt in kbase_pm_update_cores_state_nolock()779 prev_shader_inuse = kbdev->shader_inuse_bitmap; in kbase_pm_register_inuse_cores()821 kbdev->shader_inuse_bitmap |= bit; in kbase_pm_register_inuse_cores()840 if (prev_shader_inuse != kbdev->shader_inuse_bitmap) in kbase_pm_register_inuse_cores()842 NULL, 0u, (u32) kbdev->shader_inuse_bitmap); in kbase_pm_register_inuse_cores()868 kbdev->shader_inuse_bitmap &= ~bit; in kbase_pm_release_cores()888 NULL, 0u, (u32) kbdev->shader_inuse_bitmap); in kbase_pm_release_cores()
38 kbdev->shader_inuse_bitmap) && !kbdev->tiler_needed_cnt in coarse_demand_get_core_active()
317 kbdev->shader_inuse_bitmap = 0; in kbasep_pm_init_core_use_bitmaps()755 kbdev->shader_inuse_bitmap, in MOCKABLE()
1015 u64 shader_inuse_bitmap; member