Searched refs:sha_y1 (Results 1 – 1 of 1) sorted by relevance
63 int sha_x1 = 0, sha_y1 = 0; in shadowUpdateRotatePacked() local172 sha_y1 = scr_x1; in shadowUpdateRotatePacked()184 sha_y1 = (shaHeight - scr_x1 - 1); in shadowUpdateRotatePacked()192 sha_y1 = scr_y1; in shadowUpdateRotatePacked()204 sha_y1 = box_y2 - 1; in shadowUpdateRotatePacked()222 sha_y1 * shaStride + ((sha_x1 * shaBpp) >> FB_SHIFT)); in shadowUpdateRotatePacked()