Searched refs:sha_x1 (Results 1 – 1 of 1) sorted by relevance
63 int sha_x1 = 0, sha_y1 = 0; in shadowUpdateRotatePacked() local166 sha_x1 = scr_x1; in shadowUpdateRotatePacked()178 sha_x1 = (shaWidth - scr_x1 - 1); in shadowUpdateRotatePacked()198 sha_x1 = box_x2 - 1; in shadowUpdateRotatePacked()210 sha_x1 = box_x1; in shadowUpdateRotatePacked()218 shaFirstShift = FB_UNIT - ((sha_x1 * shaBpp) & FB_MASK) - shaBpp; in shadowUpdateRotatePacked()222 sha_y1 * shaStride + ((sha_x1 * shaBpp) >> FB_SHIFT)); in shadowUpdateRotatePacked()