Searched refs:shaWidth (Results 1 – 1 of 1) sorted by relevance
73 int shaWidth = pShadow->drawable.width; in shadowUpdateRotatePacked() local175 scr_x1 = (shaWidth - box_x2) & pixelsMask; in shadowUpdateRotatePacked()176 scr_x2 = (shaWidth - box_x1 + pixelsPerBits - 1) & pixelsMask; in shadowUpdateRotatePacked()178 sha_x1 = (shaWidth - scr_x1 - 1); in shadowUpdateRotatePacked()195 scr_y1 = (shaWidth - box_x2); in shadowUpdateRotatePacked()196 scr_y2 = (shaWidth - box_x1); in shadowUpdateRotatePacked()