Searched refs:setDirty (Results 1 – 4 of 4) sorted by relevance
604 stencilFunc.setDirty(); in setDirtyState()605 stencilMask.setDirty(); in setDirtyState()606 stencilTest.setDirty(); in setDirtyState()607 stencilOp.setDirty(); in setDirtyState()608 depthRange.setDirty(); in setDirtyState()609 depthMask.setDirty(); in setDirtyState()610 depthTest.setDirty(); in setDirtyState()611 depthFunc.setDirty(); in setDirtyState()612 blend.setDirty(); in setDirtyState()613 blendEquation.setDirty(); in setDirtyState()[all …]
22 void setDirty() { in setDirty() function in mbgl::gl::VertexArrayState23 indexBuffer.setDirty(); in setDirty()25 binding.setDirty(); in setDirty()
45 void setDirty() { in setDirty() function in mbgl::gl::State
149 setDirty(window->geometry());