Searched refs:segmentInterpolationT (Results 1 – 1 of 1) sorted by relevance
213 const float segmentInterpolationT = (absOffsetX - distanceToPrev) / currentSegmentDistance; in placeGlyphAlongLine() local215 Point<float> p = (prevToCurrent * segmentInterpolationT) + prev; in placeGlyphAlongLine()