Searched refs:scissor (Results 1 – 6 of 6) sorted by relevance
138 BoxRec scissor = { in glamor_poly_fill_rect_gl() local147 if (scissor.x1 >= scissor.x2 || scissor.y1 >= scissor.y2) in glamor_poly_fill_rect_gl()150 glScissor(scissor.x1 + off_x, in glamor_poly_fill_rect_gl()151 scissor.y1 + off_y, in glamor_poly_fill_rect_gl()152 scissor.x2 - scissor.x1, in glamor_poly_fill_rect_gl()153 scissor.y2 - scissor.y1); in glamor_poly_fill_rect_gl()
460 BoxRec scissor = { in glamor_copy_fbo_fbo_draw() local466 if (scissor.x1 >= scissor.x2 || scissor.y1 >= scissor.y2) in glamor_copy_fbo_fbo_draw()474 glScissor(scissor.x1 + dst_off_x, in glamor_copy_fbo_fbo_draw()475 scissor.y1 + dst_off_y, in glamor_copy_fbo_fbo_draw()476 scissor.x2 - scissor.x1, in glamor_copy_fbo_fbo_draw()477 scissor.y2 - scissor.y1); in glamor_copy_fbo_fbo_draw()
54 pixman_region32_t scissor; /* always a simple rect */
55 pixman_region32_t scissor; /* always a simple rect */
13496 statechanges of the scissor. However, given that our Render drawing13503 v2: Make the jump to the exit land after scissor disable.28842 to the destination through a scissor. If we're using a scissor for36158 glamor: Don't optimize out scissor updates in CopyArea.43420 This uses a single large triangle and a scissor to draw the video184559 Add scissor based clipping to Xgl GLX191033 - Remove unnecessary setting of scissor registers (only default scissor