Searched refs:renderTiles (Results 1 – 18 of 18) sorted by relevance
44 for (auto& tile : renderTiles) { in startRender()50 for (auto& tile : renderTiles) { in finishRender()56 return { renderTiles.begin(), renderTiles.end() }; in getRenderTiles()88 renderTiles.clear(); in update()175 for (auto& renderTile : renderTiles) { in update()180 renderTiles.emplace_back(tileID, tile); in update()186 renderTiles.clear(); in update()203 renderTiles.emplace_back(previouslyRenderedTile.first, tile); in update()274 for (auto& renderTile : renderTiles) { in handleWrapJump()287 if (renderTiles.empty() || geometry.empty()) { in queryRenderedFeatures()[all …]
98 std::vector<std::reference_wrapper<RenderTile>> renderTiles; member in mbgl::RenderLayer
74 std::vector<RenderTile> renderTiles; member in mbgl::TilePyramid
75 renderTiles = std::move(tiles); in setRenderTiles()
102 for (const RenderTile& tile : renderTiles) { in render()133 for (const RenderTile& tile : renderTiles) { in render()
63 for (const RenderTile& tile : renderTiles) { in render()151 for (const RenderTile& tile : renderTiles) { in render()
144 for (const RenderTile& tile : renderTiles) { in render()
85 for (const RenderTile& tile : renderTiles) { in render()
58 for (const RenderTile& tile : renderTiles) { in render()
116 for (const RenderTile& tile : renderTiles) { in render()
60 for (const RenderTile& tile : renderTiles) { in render()
77 for (const RenderTile& tile : renderTiles) { in render()
40 tilePyramid.renderTiles.clear(); in update()
44 tilePyramid.renderTiles.clear(); in update()
54 tilePyramid.renderTiles.clear(); in update()
43 tilePyramid.renderTiles.clear(); in update()
47 for (RenderTile& renderTile : symbolLayer.renderTiles) { in placeLayer()230 for (RenderTile& renderTile : symbolLayer.renderTiles) { in updateLayerOpacities()
176 for (RenderTile& renderTile : symbolLayer.renderTiles) { in addLayer()