Searched refs:renderMode (Results 1 – 6 of 6) sorted by relevance
153 switch (cx->renderMode) { in __glXDispSwap_RenderMode()155 cx->renderMode = newMode; in __glXDispSwap_RenderMode()168 cx->renderMode = newMode; in __glXDispSwap_RenderMode()199 cx->renderMode = newMode; in __glXDispSwap_RenderMode()
143 switch (cx->renderMode) { in __glXDisp_RenderMode()145 cx->renderMode = newMode; in __glXDisp_RenderMode()157 cx->renderMode = newMode; in __glXDisp_RenderMode()187 cx->renderMode = newMode; in __glXDisp_RenderMode()
95 GLenum renderMode; member
349 ctx->renderMode = GL_RENDER; in __glXDisp_CreateContextAttribsARB()
325 glxc->renderMode = GL_RENDER; in DoCreateContext()578 if (prevglxc && prevglxc->renderMode != GL_RENDER) { in xorgGlxMakeCurrent()
197 void Map::Impl::onDidFinishRenderingFrame(RenderMode renderMode, bool needsRepaint) { in onDidFinishRenderingFrame() argument198 rendererFullyLoaded = renderMode == RenderMode::Full; in onDidFinishRenderingFrame()201 observer.onDidFinishRenderingFrame(MapObserver::RenderMode(renderMode)); in onDidFinishRenderingFrame()