Searched refs:releaseTexImage (Results 1 – 6 of 6) sorted by relevance
48 int (*releaseTexImage) (__GLXcontext * baseContext, member
241 context->base.releaseTexImage = __glXDRIreleaseTexImage; in __glXDRIscreenCreateContext()
565 context->base.releaseTexImage = __glXDRIreleaseTexImage; in __glXDRIscreenCreateContext()
1772 if (!context->releaseTexImage) in __glXDisp_ReleaseTexImageEXT()1775 return context->releaseTexImage(context, buffer, pGlxDraw); in __glXDisp_ReleaseTexImageEXT()
1534 context->base.releaseTexImage = glxWinReleaseTexImage; in glxWinCreateContext()
152546 AIGLX: Refactor code common between __glXDRI{drawableDestroy,releaseTexImage}.