Searched refs:realInputProc (Results 1 – 5 of 5) sorted by relevance
259 ProcessInputProc realInputProc; member266 oldprocs->realInputProc = device->public.realInputProc; \267 device->public.realInputProc = proc; \272 if (device->public.processInputProc == device->public.realInputProc)\275 oldprocs->realInputProc = device->public.realInputProc; \276 device->public.realInputProc = proc; \281 backupproc = device->public.realInputProc; \282 if (device->public.processInputProc == device->public.realInputProc)\283 device->public.processInputProc = oldprocs->realInputProc; \284 device->public.realInputProc = oldprocs->realInputProc; \
169 ProcessInputProc realInputProc; /* deliver */ member
278 dev->public.realInputProc = ProcessOtherEvent; in AddInputDevice()2742 pointer->public.realInputProc = ProcessOtherEvent; in AllocDevicePair()2769 keyboard->public.realInputProc = ProcessOtherEvent; in AllocDevicePair()
1292 dev->public.processInputProc = dev->public.realInputProc; in FreezeThaw()
150815 If input processing is frozen, only wrap realInputProc: don't smash154232 include: never overwrite realInputProc with enqueueInputProc. Bug #13511154235 can overwrite the device's realInputProc with the enqueueInputProc. When the154239 This fix is a hack only. It ensures that the realInputProc is never154268 include: never overwrite realInputProc with enqueueInputProc. Bug #13511154271 can overwrite the device's realInputProc with the enqueueInputProc. When the154275 This fix is a hack only. It ensures that the realInputProc is never