Searched refs:radial (Results 1 – 9 of 9) sorted by relevance
13 : radial(position_[0]), azimuthal(position_[1]), polar(position_[2]) { in Position()18 return lhs.radial == rhs.radial && lhs.azimuthal == rhs.azimuthal && lhs.polar == rhs.polar; in operator ==()31 return { { radial, azimuthal, polar } }; in getSpherical()35 radial = position_[0]; in set()49 float radial; member in mbgl::style::Position62 x = radial * std::cos(_a) * std::sin(_p); in calculateCartesian()63 y = radial * std::sin(_a) * std::sin(_p); in calculateCartesian()64 z = radial * std::cos(_p); in calculateCartesian()
250 PictRadialGradient *radial = (PictRadialGradient *) gradient; in create_radial_gradient_image() local254 c1.x = radial->c1.x; in create_radial_gradient_image()255 c1.y = radial->c1.y; in create_radial_gradient_image()256 c2.x = radial->c2.x; in create_radial_gradient_image()257 c2.y = radial->c2.y; in create_radial_gradient_image()259 return pixman_image_create_radial_gradient(&c1, &c2, radial->c1.radius, in create_radial_gradient_image()260 radial->c2.radius, in create_radial_gradient_image()
874 stops_count = src_picture->pSourcePict->radial.nstops + 2; in glamor_generate_radial_gradient_picture()903 if (src_picture->pSourcePict->radial.nstops + 2 <= RADIAL_SMALL_STOPS) { in glamor_generate_radial_gradient_picture()1043 c1x = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c1.x); in glamor_generate_radial_gradient_picture()1044 c1y = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c1.y); in glamor_generate_radial_gradient_picture()1045 c2x = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c2.x); in glamor_generate_radial_gradient_picture()1046 c2y = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c2.y); in glamor_generate_radial_gradient_picture()1048 r1 = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c1. in glamor_generate_radial_gradient_picture()1050 r2 = (float) pixman_fixed_to_double(src_picture->pSourcePict->radial.c2. in glamor_generate_radial_gradient_picture()
927 PictRadialGradient *radial; in CreateRadialGradientPicture() local947 radial = &pPicture->pSourcePict->radial; in CreateRadialGradientPicture()949 radial->type = SourcePictTypeRadial; in CreateRadialGradientPicture()950 radial->c1.x = inner->x; in CreateRadialGradientPicture()951 radial->c1.y = inner->y; in CreateRadialGradientPicture()952 radial->c1.radius = innerRadius; in CreateRadialGradientPicture()953 radial->c2.x = outer->x; in CreateRadialGradientPicture()954 radial->c2.y = outer->y; in CreateRadialGradientPicture()955 radial->c2.radius = outerRadius; in CreateRadialGradientPicture()
120 PictRadialGradient radial; member
1 …radial(@inner-color: #555; @outer-color: #333) {\n background-image: -webkit-radial-gradient(ci…
4829 coordinates to polar coordinates. (To compute the radial
53992 Fix the problem of x_source and y_source causing radial error53997 problem in radial shader. Now we modify the manner to54899 Add the feature for radial gradient using shader.54901 Add the feature for radial gradient using shader. The54905 common logic of linear and radial's to another shader.165379 * Add projective version of radial gradient code.