Searched refs:r_smooth (Results 1 – 1 of 1) sorted by relevance
198 Rect_T r_smooth = trackedObjects[i].smooth_Positionn; in updateTrackedObjects() local200 …trackedObjects[i].smooth_Positionn.x = (int)(((r_smooth.x +r_smooth.width*0.5f) *weight_p +(detect… in updateTrackedObjects()201 … +trackedObjects[i].vx *weight_p /(weight_p +weight_n) -r_smooth.width *0.5f); in updateTrackedObjects()203 …trackedObjects[i].smooth_Positionn.y = (int)(((r_smooth.y +r_smooth.height*0.5f) *weight_p +(detec… in updateTrackedObjects()204 … +trackedObjects[i].vy *weight_p /(weight_p +weight_n)-r_smooth.height *0.5f); in updateTrackedObjects()