Searched refs:pushDebugGroup (Results 1 – 2 of 2) sorted by relevance
12 if (debugging->pushDebugGroup) { in DebugGroup()13 …MBGL_CHECK_ERROR(debugging->pushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, GLsizei(name.size()), n… in DebugGroup()
76 pushDebugGroup( in Debugging()97 const GLchar* message)> pushDebugGroup; member in mbgl::gl::extension::Debugging