Searched refs:propertyExist (Results 1 – 1 of 1) sorted by relevance
287 propertyExist(), in SchemaValidationContext()309 if (propertyExist) in ~SchemaValidationContext()310 factory.FreeState(propertyExist); in ~SchemaValidationContext()328 bool* propertyExist; member769 …context.propertyExist = static_cast<bool*>(context.factory.MallocState(sizeof(bool) * propertyCoun… in StartObject()770 std::memset(context.propertyExist, 0, sizeof(bool) * propertyCount_); in StartObject()801 if (context.propertyExist) in Key()802 context.propertyExist[index] = true; in Key()832 if (!context.propertyExist[index]) in EndObject()843 if (context.propertyExist[sourceIndex]) { in EndObject()[all …]