Searched refs:poolToken (Results 1 – 1 of 1) sorted by relevance
161 static void *poolToken = NULL; in QuartzBlockHandler() local163 if (poolToken) { in QuartzBlockHandler()164 objc_autoreleasePoolPop(poolToken); in QuartzBlockHandler()166 poolToken = objc_autoreleasePoolPush(); in QuartzBlockHandler()