Searched refs:offsetGreen (Results 1 – 13 of 13) sorted by relevance
121 limg = pVisual->greenMask >> pVisual->offsetGreen; in miInitializeColormap()137 limg = pVisual->greenMask >> pVisual->offsetGreen; in miInitializeColormap()145 ((((((i & pVisual->greenMask) >> pVisual->offsetGreen) in miInitializeColormap()181 outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \200 stepgreen = 1 << pVisual->offsetGreen; in miExpandDirectColors()512 visual->offsetGreen = 0; in miInitVisuals()524 visual->offsetGreen = maskShift(visuals->greenMask); in miInitVisuals()
176 #define NUMGREEN(vis) ((vis->greenMask >> vis->offsetGreen) + 1)719 ((Pixel) i << pVisual->offsetGreen) | in UpdateColors()787 *pPixel <<= pmap->pVisual->offsetGreen; in FindColor()856 def.pixel = Free << pmap->pVisual->offsetGreen; in FindColor()980 (pixG << pVisual->offsetGreen) | in AllocColor()1044 pixG = (*pPix & pVisual->greenMask) >> pVisual->offsetGreen; in AllocColor()1058 pixG = (*pPix & pVisual->greenMask) >> pVisual->offsetGreen; in AllocColor()1141 pixG = (item->pixel & pVisual->greenMask) >> pVisual->offsetGreen; in FakeAllocColor()1150 GREENMAP) << pVisual->offsetGreen; in FakeAllocColor()1164 (pixG << pVisual->offsetGreen) | (pixB << pVisual->offsetBlue); in FakeAllocColor()[all …]
179 visuals[numVisuals].offsetGreen = offset(xnestVisuals[i].green_mask); in xnestOpenScreen()194 visuals[numVisuals].offsetGreen == visuals[j].offsetGreen && in xnestOpenScreen()
445 limg = pVisual->greenMask >> pVisual->offsetGreen; in xnestResolveColor()
400 pVisual->offsetGreen; in CMapStoreColors()577 greens = pVisual->greenMask >> pVisual->offsetGreen; in CMapRefreshColors()602 colors[i].green = gamma[((i >> pVisual->offsetGreen) & greens) * in CMapRefreshColors()655 gamma[pmap->green[(index >> pVisual->offsetGreen) & greens].co. in CMapRefreshColors()
714 pVisual->offsetGreen = 0; in DGACreateColormap()726 pVisual->offsetGreen = BitsClear(pVisual->greenMask); in DGACreateColormap()
248 visual->offsetGreen = findFirstSet(config->greenMask); in initGlxVisual()
227 pVisual->offsetGreen == b && pVisual->offsetRed == b + g) { in PictureCreateDefaultFormats()231 pVisual->offsetGreen == r && in PictureCreateDefaultFormats()235 else if (pVisual->offsetRed == pVisual->offsetGreen - r && in PictureCreateDefaultFormats()236 pVisual->offsetGreen == pVisual->offsetBlue - g && in PictureCreateDefaultFormats()
75 int offsetRed, offsetGreen, offsetBlue; member
336 visual->offsetGreen = direct->green; in compAddAlternateVisual()
724 (a->offsetGreen == b->offsetGreen) && in VisualsEqual()
1754 visual->offsetGreen = pScrn->offset.green; in ScreenInit()
1959 greens = (pVisual->greenMask >> pVisual->offsetGreen) + 1; in xf86RandR12LoadPalette()