Searched refs:numscreens (Results 1 – 1 of 1) sorted by relevance
218 __glXScreenInit(GLint numscreens) in __glXScreenInit() argument224 __glXNumActiveScreens = numscreens; in __glXScreenInit()241 xallocarray(dmxScreen0->numFBConfigs * (numscreens + 1), in __glXScreenInit()248 if (numscreens > 1) { in __glXScreenInit()249 for (s = 1; s < numscreens; s++) { in __glXScreenInit()255 __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + s + in __glXScreenInit()280 __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + 1] = in __glXScreenInit()289 __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + 0] = in __glXScreenInit()