Searched refs:numSublayers (Results 1 – 3 of 3) sorted by relevance
71 int numSublayers = 3; member in mbgl::PaintParameters
62 float nearDepth = ((1 + currentLayer) * numSublayers + n) * depthEpsilon; in depthModeForSublayer()
556 …parameters.depthRangeSize = 1 - (order.size() + 2) * parameters.numSublayers * parameters.depthEps… in render()