Searched refs:numRenderers (Results 1 – 1 of 1) sorted by relevance
530 GLint numRenderers = 0, r; in getGlCapabilities() local534 err = CGLQueryRendererInfo((GLuint) - 1, &info, &numRenderers); in getGlCapabilities()540 for (r = 0; r < numRenderers; r++) { in getGlCapabilities()