Searched refs:newState (Results 1 – 5 of 5) sorted by relevance
476 unsigned short newState; member501 DStatePtr->state = DInfo.newState + lowBits; in FSE_updateState()511 DStatePtr->state = DInfo.newState + lowBits; in FSE_decodeSymbol()524 DStatePtr->state = DInfo.newState + lowBits; in FSE_decodeSymbolFast()
153 tableDecode[u].newState = (U16)((nextState << tableDecode[u].nbBits) - tableSize); in FSE_buildDTable_wksp()173 cell->newState = 0; in FSE_buildDTable_rle()199 dinfo[s].newState = 0; in FSE_buildDTable_raw()
626 XkbStateRec oldState, *newState; in ProcXkbLatchLockState() local650 newState = &tmpd->key->xkbInfo->state; in ProcXkbLatchLockState()652 newState->locked_mods &= ~stuff->affectModLocks; in ProcXkbLatchLockState()653 newState->locked_mods |= in ProcXkbLatchLockState()657 newState->locked_group = stuff->groupLock; in ProcXkbLatchLockState()669 changed = XkbStateChangedFlags(&oldState, newState); in ProcXkbLatchLockState()
1708 AllowSome(ClientPtr client, TimeStamp time, DeviceIntPtr thisDev, int newState) in AllowSome() argument1741 switch (newState) { in AllowSome()1815 if (newState != NOT_GRABBED /* Replay */ && in AllowSome()
2168 u32 newState; member