Searched refs:newModeCheck (Results 1 – 2 of 2) sorted by relevance
118 GLint nitems = 0, retBytes = 0, retval, newModeCheck; in __glXDispSwap_RenderMode() local140 glGetIntegerv(GL_RENDER_MODE, &newModeCheck); in __glXDispSwap_RenderMode()141 if (newModeCheck != newMode) { in __glXDispSwap_RenderMode()143 newMode = newModeCheck; in __glXDispSwap_RenderMode()
113 GLint nitems = 0, retBytes = 0, retval, newModeCheck; in __glXDisp_RenderMode() local130 glGetIntegerv(GL_RENDER_MODE, &newModeCheck); in __glXDisp_RenderMode()131 if (newModeCheck != newMode) { in __glXDisp_RenderMode()133 newMode = newModeCheck; in __glXDisp_RenderMode()