Searched refs:miSpriteBlockHandler (Results 1 – 2 of 2) sorted by relevance
204 static void miSpriteBlockHandler(ScreenPtr pScreen, void *timeout);254 pScreen->BlockHandler = miSpriteBlockHandler; in miSpriteRegisterBlockHandler()517 miSpriteBlockHandler(ScreenPtr pScreen, void *timeout) in miSpriteBlockHandler() function
44333 miSpriteBlockHandler was leaving the BlockHandler wrapped until just44356 screen->BlockHandler to xf86RotateBlockHandler. miSpriteBlockHandler65323 this inconsistent state, never calling the miSpriteBlockHandler100003 miSpriteBlockHandler takes about 10us in arm each time BlockHandlers are