Searched refs:matrixForTile (Results 1 – 6 of 6) sorted by relevance
| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/layers/ |
| H A D | render_background_layer.cpp | 95 parameters.matrixForTile(tileID), in render() 111 uniforms::u_matrix::Value{ parameters.matrixForTile(tileID) }, in render()
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| H A D | render_raster_layer.cpp | 160 draw(parameters.matrixForTile(tile.id, true), in render() 166 draw(parameters.matrixForTile(tile.id, true), in render()
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| H A D | render_hillshade_layer.cpp | 178 draw(parameters.matrixForTile(tile.id, true), in render() 185 draw(parameters.matrixForTile(tile.id, true), in render()
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/ |
| H A D | paint_parameters.hpp | 65 mat4 matrixForTile(const UnwrappedTileID&, bool aligned = false) const;
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| H A D | paint_parameters.cpp | 54 mat4 PaintParameters::matrixForTile(const UnwrappedTileID& tileID, bool aligned) const { in matrixForTile() function in mbgl::PaintParameters
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| H A D | renderer_impl.cpp | 507 uniforms::u_matrix::Value{ parameters.matrixForTile(clipID.first) }, in render()
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