Searched refs:m_vbo1 (Results 1 – 6 of 6) sorted by relevance
29 m_vbo1.destroy(); in ~GLWidget()38 m_vbo1.bind(); in paintFLLogo()43 m_vbo1.release(); in paintFLLogo()96 m_vbo1.create(); in initializeGL()97 m_vbo1.bind(); in initializeGL()114 m_vbo1.allocate(buf.constData(), buf.count() * sizeof(GLfloat)); in initializeGL()115 m_vbo1.release(); in initializeGL()
45 QOpenGLBuffer m_vbo1; in QT_FORWARD_DECLARE_CLASS() local
100 m_vbo1.destroy(); in ~GLWidget()135 m_vbo1.bind(); in paintQtLogo()140 m_vbo1.release(); in paintQtLogo()323 m_vbo1.create(); in initializeGL()324 m_vbo1.bind(); in initializeGL()341 m_vbo1.allocate(buf.constData(), buf.count() * sizeof(GLfloat)); in initializeGL()342 m_vbo1.release(); in initializeGL()
117 QOpenGLBuffer m_vbo1; in QT_FORWARD_DECLARE_CLASS() local