Searched refs:m_totalAngle (Results 1 – 2 of 2) sorted by relevance
297 Rotation() : m_startBearing(0.0), m_previousTouchAngle(0.0), m_totalAngle(0.0) {} in Rotation()300 qreal m_totalAngle; member
1489 m_pinch.m_rotation.m_totalAngle = 0.0; in startRotation()1503 m_pinch.m_rotation.m_totalAngle += angle; in updateRotation()1504 qreal newBearing = m_pinch.m_rotation.m_startBearing - m_pinch.m_rotation.m_totalAngle; in updateRotation()