Searched refs:m_threadedRendering (Results 1 – 2 of 2) sorted by relevance
352 … m_threadedRendering = window->openglContext()->thread() != QCoreApplication::instance()->thread(); in threadedRenderingHack()354 if (m_threadedRendering) { in threadedRenderingHack()361 if (m_threadedRendering) { in threadedRenderingHack()
89 bool m_threadedRendering = false; variable