Searched refs:m_lastPoint1 (Results 1 – 2 of 2) sorted by relevance
1371 m_pinch.m_lastPoint1 = mapFromScene(m_allPoints.at(0).scenePos()); in updateTilt()1373 m_pinch.m_event.setPoint1(m_pinch.m_lastPoint1); in updateTilt()1386 QPointF p1 = mapFromScene(m_pinch.m_lastPoint1); in endTilt()1509 m_pinch.m_lastPoint1 = mapFromScene(m_allPoints.at(0).scenePos()); in updateRotation()1511 m_pinch.m_event.setPoint1(m_pinch.m_lastPoint1); in updateRotation()1524 QPointF p1 = mapFromScene(m_pinch.m_lastPoint1); in endRotation()1625 m_pinch.m_lastPoint1 = mapFromScene(m_allPoints.at(0).scenePos()); in startPinch()1651 m_pinch.m_lastPoint1 = mapFromScene(m_allPoints.at(0).scenePos()); in updatePinch()1653 m_pinch.m_event.setPoint1(m_pinch.m_lastPoint1); in updatePinch()1676 QPointF p1 = mapFromScene(m_pinch.m_lastPoint1); in endPinch()
310 QPointF m_lastPoint1; member