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Searched refs:m_eye (Results 1 – 2 of 2) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/location/maps/
H A Dqgeoprojection.cpp533 QDoubleVector3D ray = m_eye - p; in viewportToWrappedMapProjection()
536 return (xyPlane.lineIntersection(m_eye, ray, s) / m_sideLengthPixels).toVector2D(); in viewportToWrappedMapProjection()
611 m_eye = m_center; in setupCamera()
612 m_eye.setZ(altitude * defaultTileSize / m_aperture); in setupCamera()
622 m_view = m_eye - m_center; in setupCamera()
648 m_eye = mTilt * m_view + m_center; in setupCamera()
658 …m_view = m_eye - m_center; // ToDo: this should be inverted (center - eye), and the rest should fo… in setupCamera()
687 m_cameraMatrix.lookAt(m_eye, m_center, m_up); in setupCamera()
717 m_centerNearPlane = m_eye - m_viewNormalized; in setupCamera()
H A Dqgeoprojection_p.h240 QDoubleVector3D m_eye; variable