Searched refs:m_direction (Results 1 – 6 of 6) sorted by relevance
449 m_direction(QGeoManeuver::NoDirection), in QGeoManeuverPrivateDefault()458 m_direction(other.m_direction), in QGeoManeuverPrivateDefault()512 return m_direction; in direction()517 m_direction = direction; in setDirection()
800 - squareHalfSide * nearPlaneXYIntersection.m_direction in updateVisibleRegion()803 + squareHalfSide * nearPlaneXYIntersection.m_direction in updateVisibleRegion()806 - squareHalfSide * nearPlaneXYIntersection.m_direction; in updateVisibleRegion()808 + squareHalfSide * nearPlaneXYIntersection.m_direction; in updateVisibleRegion()869 : m_point(linePoint), m_direction(lineDirection.normalized()) in Line2D()876 return (m_direction.length() > 0.5); in isValid()
140 QGeoManeuver::InstructionDirection m_direction; variable
200 QDoubleVector2D m_direction; member
265 return d->m_direction; in direction()271 if (d->m_direction == direction) in setDirection()274 d->m_direction = direction; in setDirection()292 m_direction(QQuickGeoCoordinateAnimation::Shortest) in QQuickGeoCoordinateAnimationPrivate()
64 QQuickGeoCoordinateAnimation::Direction m_direction; variable