Searched refs:m_dataChanged (Results 1 – 6 of 6) sorted by relevance
145 m_geometry.m_dataChanged = m_borderGeometry.m_dataChanged = true; in updateGeometry()
185 m_dataGL->m_geometry.m_dataChanged = m_dataGL->m_borderGeometry.m_dataChanged = true; in updateGeometryGL()
97 m_borderGeometry.m_dataChanged = true; in updateGeometry()
134 mutable bool m_dataChanged = false; variable
882 m_dataChanged = true; in updateScreenPoints()1525 if (shape->m_dataChanged) { in update()1528 shape->m_dataChanged = false; in update()1633 if (m_dataChanged) { in allocateAndFillEntries()1739 …if (shape->m_dataChanged || !shape->isLODActive(zoom) || !fill->vertexCount()) { // fill->vertexCo… in update()1742 shape->m_dataChanged = false; in update()
559 m_dataChanged = true; in updateScreenPoints()1014 if (fillShape->m_dataChanged || !fill->vertexCount()) { in update()1017 fillShape->m_dataChanged = false; in update()