Searched refs:m_StrictSimple (Results 1 – 2 of 2) sorted by relevance
281 bool StrictlySimple() {return m_StrictSimple;}; in StrictlySimple()282 void StrictlySimple(bool value) {m_StrictSimple = value;}; in StrictlySimple()302 bool m_StrictSimple; variable
1479 m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); in Clipper()1615 if (m_StrictSimple) DoSimplePolygons(); in ExecuteInternal()3022 if (m_StrictSimple) m_Maxima.push_back(e->Top.X); in ProcessEdgesAtTopOfScanbeam()3046 if (m_StrictSimple) in ProcessEdgesAtTopOfScanbeam()3143 bool preserveCol = m_PreserveCollinear || m_StrictSimple; in FixupOutPolygon()