Searched refs:lineTurnsLeft (Results 1 – 2 of 2) sorted by relevance
| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/buckets/ |
| H A D | line_bucket.cpp | 260 … const bool lineTurnsLeft = (prevNormal->x * nextNormal->y - prevNormal->y * nextNormal->x) > 0; in addGeometry() local 265 if (lineTurnsLeft) { in addGeometry() 291 …SliceVertex(*currentCoordinate, distance, approxFractionalJoinNormal, lineTurnsLeft, startVertex, … in addGeometry() 294 …addPieSliceVertex(*currentCoordinate, distance, joinNormal, lineTurnsLeft, startVertex, triangleSt… in addGeometry() 298 …SliceVertex(*currentCoordinate, distance, approxFractionalJoinNormal, lineTurnsLeft, startVertex, … in addGeometry() 437 bool lineTurnsLeft, in addPieSliceVertex() argument 440 Point<double> flippedExtrude = extrude * (lineTurnsLeft ? -1.0 : 1.0); in addPieSliceVertex() 441 …_back(LineProgram::layoutVertex(currentVertex, flippedExtrude, false, lineTurnsLeft, 0, distance *… in addPieSliceVertex() 447 if (lineTurnsLeft) { in addPieSliceVertex()
|
| H A D | line_bucket.hpp | 54 const Point<double>& extrude, bool lineTurnsLeft, std::size_t startVertex,
|