Searched refs:leftBoundIsForward (Results 1 – 1 of 1) sorted by relevance
1172 bool leftBoundIsForward; in AddPath() local1193 leftBoundIsForward = false; //Q.nextInLML = Q.prev in AddPath()1198 leftBoundIsForward = true; //Q.nextInLML = Q.next in AddPath()1207 E = ProcessBound(locMin.LeftBound, leftBoundIsForward); in AddPath()1208 if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward); in AddPath()1210 TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); in AddPath()1211 if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward); in AddPath()1218 if (!leftBoundIsForward) E = E2; in AddPath()