Searched refs:layerIndexes (Results 1 – 2 of 2) sorted by relevance
169 auto& layerIndex = layerIndexes[symbolLayer.getID()]; in addLayer()209 for (auto layerIndex : layerIndexes) { in pruneUnusedLayers()215 layerIndexes.erase(unusedLayer); in pruneUnusedLayers()220 layerIndexes.clear(); in reset()
66 std::map<std::string, CrossTileSymbolLayerIndex> layerIndexes; member in mbgl::CrossTileSymbolIndex