Searched refs:kbase_pm_is_l2_desired (Results 1 – 3 of 3) sorted by relevance
767 bool kbase_pm_is_l2_desired(struct kbase_device *kbdev);883 if (kbase_pm_is_l2_desired(kbdev) && kbdev->pm.backend.l2_state != KBASE_L2_ON) in kbase_pm_l2_is_in_desired_state()885 else if (!kbase_pm_is_l2_desired(kbdev) && kbdev->pm.backend.l2_state != KBASE_L2_OFF) in kbase_pm_l2_is_in_desired_state()
134 bool kbase_pm_is_l2_desired(struct kbase_device *kbdev) in kbase_pm_is_l2_desired() function1291 if (kbase_pm_is_l2_desired(kbdev) && can_power_up_l2(kbdev)) { in kbase_pm_l2_update_state()1400 if (!kbase_pm_is_l2_desired(kbdev)) { in kbase_pm_l2_update_state()1425 if (!kbase_pm_is_l2_desired(kbdev)) { in kbase_pm_l2_update_state()1475 if (kbase_pm_is_l2_desired(kbdev)) { in kbase_pm_l2_update_state()1505 if (kbase_pm_is_l2_desired(kbdev)) { in kbase_pm_l2_update_state()1519 if (kbase_pm_is_l2_desired(kbdev)) in kbase_pm_l2_update_state()
183 if (shaders_desired && kbase_pm_is_l2_desired(kbdev)) in kbase_pm_update_dynamic_cores_onoff()