Searched refs:isRunning (Results 1 – 8 of 8) sorted by relevance
41 property bool isRunning: true55 if (isRunning) {57 isRunning = false60 isRunning = true
74 && isRunning()) in prepareEnterTransition()86 && isRunning()) in prepareExitTransition()
1824 if (m_flick.m_animation->isRunning()) in startFlick()1874 if (m_flick.m_animation->isRunning()) in stopFlick()
87 bool inputDialog::isRunning(void) in isRunning() function in inputDialog90 return m_eventLoop->isRunning(); in isRunning()
26 bool isRunning();
201 if (dialog->isRunning()) in on_itemClicked()
76 RT_BOOL isRunning();
194 if(this->isRunning()) in setStart()