Searched refs:inputPolygons (Results 1 – 2 of 2) sorted by relevance
74 void clip2tri::triangulate(const vector<vector<Point> > &inputPolygons, vector<Point> &outputTriang… in triangulate() argument79 mergePolysToPolyTree(inputPolygons, solution); in triangulate()193 Paths clip2tri::upscaleClipperPoints(const vector<vector<Point> > &inputPolygons) in upscaleClipperPoints() argument197 outputPolygons.resize(inputPolygons.size()); in upscaleClipperPoints()199 for(S32 i = 0; i < inputPolygons.size(); i++) in upscaleClipperPoints()201 outputPolygons[i].resize(inputPolygons[i].size()); in upscaleClipperPoints()203 for(S32 j = 0; j < inputPolygons[i].size(); j++) in upscaleClipperPoints()204 …outputPolygons[i][j] = IntPoint(S64(inputPolygons[i][j].x * CLIPPER_SCALE_FACT), S64(inputPolygons… in upscaleClipperPoints()211 vector<vector<Point> > clip2tri::downscaleClipperPoints(const Paths &inputPolygons) in downscaleClipperPoints() argument215 outputPolygons.resize(inputPolygons.size()); in downscaleClipperPoints()[all …]
67 Paths upscaleClipperPoints(const vector<vector<Point> > &inputPolygons);68 vector<vector<Point> > downscaleClipperPoints(const Paths &inputPolygons);70 bool mergePolysToPolyTree(const vector<vector<Point> > &inputPolygons, PolyTree &solution);80 void triangulate(const vector<vector<Point> > &inputPolygons, vector<Point> &outputTriangles,