Searched refs:incidenceStretch (Results 1 – 1 of 1) sorted by relevance
51 const float incidenceStretch = pitchWithMap ? 1 : cameraToAnchorDistance / pitchFactor; in approximateTileDistance() local55 (incidenceStretch - 1) * lastSegmentTile * std::abs(std::sin(lastSegmentAngle)); in approximateTileDistance()