Searched refs:guillemot (Results 1 – 3 of 3) sorted by relevance
50 struct guillemot { struct107 struct guillemot *guillemot = gameport_get_drvdata(gameport); in guillemot_poll() local108 struct input_dev *dev = guillemot->dev; in guillemot_poll()112 guillemot->reads++; in guillemot_poll()114 if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 || in guillemot_poll()116 guillemot->bads++; in guillemot_poll()119 for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++) in guillemot_poll()120 input_report_abs(dev, guillemot->type->abs[i], data[i + 5]); in guillemot_poll()122 if (guillemot->type->hat) { in guillemot_poll()127 for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++) in guillemot_poll()[all …]
21 obj-$(CONFIG_JOYSTICK_GUILLEMOT) += guillemot.o
113 module will be called guillemot.