Searched refs:globalVertexArrayState (Results 1 – 2 of 2) sorted by relevance
263 globalVertexArrayState.indexBuffer = result; in createIndexBuffer()272 globalVertexArrayState.indexBuffer = buffer; in updateIndexBuffer()364 … return { UniqueVertexArrayState(&globalVertexArrayState, VertexArrayStateDeleter { false }) }; in createVertexArray()637 globalVertexArrayState.setDirty(); in setDirtyState()763 } else if (globalVertexArrayState.indexBuffer == id) { in performCleanup()764 globalVertexArrayState.indexBuffer.setDirty(); in performCleanup()
231 VertexArrayState globalVertexArrayState { UniqueVertexArray(0, { this }) }; member in mbgl::gl::Context