Searched refs:glamor_make_current (Results 1 – 25 of 25) sorted by relevance
51 glamor_make_current(glamor_priv); in glamor_get_vbo_space()149 glamor_make_current(glamor_priv); in glamor_put_vbo_space()174 glamor_make_current(glamor_priv); in glamor_init_vbo()186 glamor_make_current(glamor_priv); in glamor_fini_vbo()
37 glamor_make_current(glamor_priv); in glamor_destroy_fbo()53 glamor_make_current(glamor_priv); in glamor_pixmap_ensure_fb()129 glamor_make_current(glamor_priv); in _glamor_create_tex()247 glamor_make_current(glamor_priv); in glamor_pixmap_clear_fbo()
65 glamor_make_current(glamor_priv); in glamor_fill_spans_gl()202 glamor_make_current(glamor_priv); in glamor_get_spans_gl()292 glamor_make_current(glamor_priv); in glamor_set_spans_gl()
113 glamor_make_current(glamor_priv); in glamor_font_get()193 glamor_make_current(glamor_priv); in glamor_unrealize_font()
58 glamor_make_current(glamor_priv); in glamor_poly_glyph_blt_gl()192 glamor_make_current(glamor_priv); in glamor_push_pixels_gl()
42 glamor_make_current(glamor_priv); in glamor_upload_boxes()142 glamor_make_current(glamor_priv); in glamor_download_boxes()
322 glamor_make_current(glamor_priv); in _glamor_create_radial_gradient_program()506 glamor_make_current(glamor_priv); in _glamor_create_linear_gradient_program()701 glamor_make_current(glamor_priv); in _glamor_gradient_set_pixmap_destination()851 glamor_make_current(glamor_priv); in glamor_generate_radial_gradient_picture()1161 glamor_make_current(glamor_priv); in glamor_generate_linear_gradient_picture()
223 glamor_make_current(glamor_priv); in glamor_copy_cpu_fbo()313 glamor_make_current(glamor_priv); in glamor_copy_fbo_cpu()376 glamor_make_current(glamor_priv); in glamor_copy_fbo_fbo_draw()529 glamor_make_current(glamor_priv); in glamor_copy_fbo_fbo_temp()
358 glamor_make_current(glamor_priv); in glamor_create_composite_shader()523 glamor_make_current(glamor_priv); in glamor_set_composite_texture()628 glamor_make_current(glamor_priv); in glamor_setup_composite_vbo()659 glamor_make_current(glamor_priv); in glamor_flush_composite_rects()1068 glamor_make_current(glamor_priv); in glamor_composite_set_shader_blend()1160 glamor_make_current(glamor_priv); in glamor_composite_with_shader()
70 glamor_make_current(glamor_priv); in glamor_set_destination_pixmap_fbo()
56 glamor_make_current(glamor_priv); in glamor_poly_point_gl()
291 glamor_make_current(glamor_priv); in glamor_poly_text()409 glamor_make_current(glamor_priv); in glamor_image_text()
59 glamor_make_current(glamor_priv); in glamor_poly_segment_solid_gl()
62 glamor_make_current(glamor_priv); in glamor_poly_lines_solid_gl()
64 glamor_make_current(glamor_priv); in glamor_poly_fill_rect_gl()
273 glamor_make_current(glamor_priv); in glamor_block_handler()682 glamor_make_current(glamor_priv); in glamor_init()1120 glamor_make_current(glamor_priv); in glamor_finish()
77 glamor_make_current(glamor_priv); in glamor_put_image_gl()
294 glamor_make_current(glamor_priv); in glamor_upload_picture_to_texture()
48 glamor_make_current(glamor_priv); in glamor_prep_pixmap_box()
155 glamor_make_current(glamor_priv); in glamor_dash_setup()
129 glamor_make_current(glamor_priv); in glamor_create_texture_from_image()236 glamor_make_current(glamor_priv); in glamor_egl_create_textured_pixmap_from_gbm_bo()
523 glamor_make_current(glamor_priv); in glamor_xv_render()741 glamor_make_current(glamor_priv); in glamor_xv_render_dma()
372 glamor_make_current(glamor_priv); in glamor_composite_glyphs()
669 glamor_make_current(glamor_screen_private *glamor_priv) in glamor_make_current() function
14551 functions, which at some point call glamor_make_current to make sure14559 glamor_make_current, lastGLContext == &glamor_priv->ctx, so MakeCurrent14568 by preventing the false negative test in glamor_make_current.21530 Set lastGLContext to NULL to force the next glamor_make_current() call21533 Note that we cannot use glamor_make_current() here to replace the21535 glamor_make_current takes a glamor_priv struct as argument and that25717 glamor: glamor_make_current sooner in glamor_composite_with_shader25719 glamor_make_current is supposed to be called before any GL APIs.45073 v2: Switch to glamor_make_current45117 v2: switch to glamor_make_current[all …]