Searched refs:glamor_composite (Results 1 – 5 of 5) sorted by relevance
401 glamor_composite(op, src, glyph_pict, dst, in glamor_composite_glyphs()
642 void glamor_composite(CARD8 op,
882 ps->Composite = glamor_composite; in glamor_init()
1599 glamor_composite(CARD8 op, in glamor_composite() function
37968 ==2029== by 0x85E7A38: glamor_composite (glamor_render.c:1758)41111 ==9530== by 0xAD1ED90: glamor_composite (glamor_render.c:1758)46357 numbers working out based on the call to glamor_composite. In the53930 largepixmap: Enable glamor_composite.53932 Now we start to enable glamor_composite on large pixmap.53951 The most complicated part glamor_composite still not implemented.55421 glamor_composite: Fix one bug when we have too more vertices.55574 glamor_composite: Allocate VBO on demand.55634 computing out from this function and do that at the glamor_composite